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» Naruto Mirage
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» Dragon Ball: The Episode Of Bardock [ 17. Decembar 2011 ]
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Interview with James Wong and Van Rellim

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Interview with James Wong and Van Rellim Empty Interview with James Wong and Van Rellim

Post by VEGETA_DTX Wed Sep 24, 2008 2:05 pm

Wong:
Is Roshi true to the manga character?

“Yes, somewhat,” said director James Wong. “We kept his main features, like his humor. But in the manga Roshi is a true sexual pervert, which wouldn’t work in a family film. So we removed that part of the character.”

“I discovered that Dragonball had such a rich universe that it would take several films to cover all of its treasures. My goal with this movie is not to convince existing fans that Dragonball is great, they already know this, but to give a new audience. More adults, as I was a neophyte myself before discovering the manga!”

Rellim:
“Here, we can build a large [volcano], including the decoration of the volcano where the hero must take one of seven Dragon Balls.” The crater is impressive, gigantic artificial arena. “By day, the volcano is nothing. But at night, the lighting for the scene takes it to another dimension.” And that’s not counting the digital special effects that will fill the green screen with lava.

Thanx to Son Goku for these news!

My comment:
So there yo have it, even Wong himself confirmed that this movie is not for fans, but for bunch of kids who will btw take DB/Z TOTALLY WROOOOOOOOOONG AND OPPOSITE OF WHAT IT IS!

Oh holly Brolly...I wish so badly to hear Toriyama's thoughts on all this, I wanna see him react...sooo badly!
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Post by Skritz Wed Sep 24, 2008 3:43 pm

...Its not even worth commenting anymore. ROSHI NOT A PERVERT? WTF? OK, MAYBE NOT A SEXUAL HARRASER BUT AT LEAST MAKE HIM SAY SOME SEMI-DIRTY COMENT ABOUT BULMA...OR SOMETHING!
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Post by VEGETA_DTX Wed Sep 24, 2008 4:48 pm

Yes, its ridiculously unfaithful, its beyond limits of paramecium...
Hmmm, since I've been programming lately(actually learning to program Very Happy) I'll describe it in that style:

// DEATH TO DB LAM!!!

#include <SUCKYNESS_9999_LEVEL.sux>

using namespace std;

int faithfulness = 0%
int suckyness = 100%
bool life = false/true

int main ()
{
cout << "THIS MOVIE SUUUUCKS LIKE NOTHING EVER BEFORE!!! " << endl;
cout << "WE MUST STOP IIIIITTTTT!!!!!!!!!!!!!!!!!!!!!!!!" << endl;

if watch_the_movie
{
life = false
}

else
{
life = true
}

return 0;
}
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Post by Son Goku Wed Sep 24, 2008 5:58 pm

VEGETA_DTX wrote:Yes, its ridiculously unfaithful, its beyond limits of paramecium...
Hmmm, since I've been programming lately(actually learning to program Very Happy) I'll describe it in that style:

// DEATH TO DB LAM!!!

#include <SUCKYNESS_9999_LEVEL.sux>

using namespace std;

int faithfulness = 0%;
int suckyness = 100%;
bool life = false/true;

int main ()
{
cout << "THIS MOVIE SUUUUCKS LIKE NOTHING EVER BEFORE!!! " << endl;
cout << "WE MUST STOP IIIIITTTTT!!!!!!!!!!!!!!!!!!!!!!!!" << endl;

if watch_the_movie;
{
life = false
}

else
{
life = true
}

return 0;
}

I totally get it. I'm taking C-Programming and that crap is so annoying. I have to do another project along with two tests in other classes on the same day. Stupid C. So time-consuming. Mad ...Oh yeah, your program's not going to compile. You forgot the ';' after a lot of sections. Let me show you.
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Post by VEGETA_DTX Thu Sep 25, 2008 1:09 am

Hahahaha, exactly, thats not the only thing I forgot, this wouldn't compile anyway Very Happy cuz faithfulness and suckiness are not defined so as "SUCKYNESS_9999_LEVEL.sux" which does not exists Very Happy
Anyway I\m glad you get my message with it Very Happy
I'll try to little bit fix it, cause you also forgot some ; but man those ; are just designed for forgeting even if they are the simplest stupid thing ever, "just do ; on the end of every line" but still I ALWAYS forget them many times Very Happy


// DEATH TO DB LAM!!!

#include <SUCKYNESS_9999_LEVEL.sux>

using namespace std;

int faithfulness = 0%;
int suckyness = 100%;
bool life = false/true;

int main ()
{
cout << "THIS MOVIE SUUUUCKS LIKE NOTHING EVER BEFORE!!! " << endl;
cout << "WE MUST STOP IIIIITTTTT!!!!!!!!!!!!!!!!!!!!!!!!" << endl;

if watch_the_movie
{
life = false;
}

else
{
life = true;
}

return 0;
}

And I know its really stupid an time consuming for the difference of Visual Basic which is 999999 times easier to use more logical and quicker to learn, but then again Visual Basic can't do some things C++ can, especially stuff with opengl and 3D in general, at least that's what some people tell me...so I wanted to stick to C++ :/
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Post by Son Goku Thu Sep 25, 2008 4:39 pm

lol, yeah. I didn't put all the ';'s in because I didn't feel like it. I had to put in ';' then highlight it then color it red.
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Post by VEGETA_DTX Fri Sep 26, 2008 3:46 am

Yeah I assumed that, I just corrected it for sake of having the correct DB LAM pljuc!
pljuc is a Serbian slang for - bashing, bitching, ranting.... Very Happy
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Post by Tlaloc Fri Sep 26, 2008 8:28 am

Proof that James Wong is nothing but a talentless hack.

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Post by Son Goku Fri Sep 26, 2008 1:51 pm

VEGETA_DTX wrote:Yeah I assumed that, I just corrected it for sake of having the correct DB LAM pljuc!
pljuc is a Serbian slang for - bashing, bitching, ranting.... Very Happy

How do you pronounce pljuc?
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Post by VEGETA_DTX Fri Sep 26, 2008 5:23 pm

^haha its pronounced "plliutts" I hope I improvised it correctly Smile
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Post by Son Goku Fri Sep 26, 2008 5:26 pm

VEGETA_DTX wrote:^haha its pronounced "plliutts" I hope I improvised it correctly Smile

Yeah, you did I think. lol. Hey, did you get my latest update on how Fox wants to make an animated cartoon series, manga, and video game based off the movie and that footage from the movie will be shown on Oct 1-2?
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Post by VEGETA_DTX Mon Sep 29, 2008 5:33 am

^ Yes Sad(((((((((((( and I made the topic for it.
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